Replicación y extensçao: The missing Latin American experience in global games scholarship

Main Article Content

Nicholas David Bowman

Abstract

From their development in the early 1960s to their global prominence today, video games are an increasingly  ubiquitous feature of entertainment culture. Likewise, video games and their supposed and actual effects on players feature prominently in public discourse and academic  research. However, international scholarly outlets have largely omitted the Latin American experience with video games, despite the region’s sustained and growing gaming culture—in some cases, with gameplay rates that outpace regions that are more commonly featured in scholarship (such as the United States). This essay presents as a broad call for scholarship that directly engages with Latin American gamers and gaming culture, as part of larger efforts to move media communication research towards authentic and meaningful global engagement.

Article Details


Author Biography

Nicholas David Bowman, Syracuse University SI Newhouse School of Public Communications

Nick Bowman (PhD, Michigan State University) is a media psychologist who focuses on the user experience of immersive and interactive media. Bowman’s research is broadly focused on  understanding cognitive, emotional, physical and social demands of interactive media content. This work considers the functional role of media content, especially entertainment media, and investigates how and why we integrate these experiences into our daily lives. He has published more than 125 peer-reviewed manuscripts and authored or contributed to more than 200 conference presentations, along  with several dozen book chapters and other writings. He is the current editor of Journal of Media  Psychology, and recently completed a Fulbright Taiwan Wu Jing-Jyi Arts & Culture Fellowship.

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