Latin otherness in video games: from the jungle to the screen
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Abstract
We are not only interested in rethinking the representations of Latino Characters and of Latin America made by First World produced games -and the stereotypes
that are implied- but also and mainly what happens with videogames produced in Latin American territory,
and what type of representation is propose by way of response. It seems it’s not an easy task to escape self-erasure (deliberately erasing the marks of one’s own culture) or self-exoticization (lining up with the stereotype of otherness imposed by the hegemonic culture), at
least for the vast majority of latino video games. In this paper, some particular cases are investigated and at the
end some games are proposed as an alternative model to follow in terms of the representation of Latinos by
Latino.
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References
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